Minotaur’s Might

Minotaur’s Might

This level design project spanned 4 weeks with the first week being the design week, 2 1 week sprints for blockmesh and implementation, and 1 week for playtesting. During this level design project I was able to implement:

Game Engine:

Unreal Engine 5.0

Project Duration:

2 Weeks

Project Role:

Level Designer

  1. Videos
    1. Blockmesh (Sprint 1)
    2. Level Presentation
    3. Blockmesh (Sprint 2)
  2. Documentation
    1. Top-Down Map
    2. Bubble Diagram
    3. Level Design Document
    4. Top-Down Map with Paths
    5. IPM Chart
    6. Playtest Data
    7. Post-Mortem
Post-Mortem