Minotaur’s Might

Minotaur’s Might

This level design project spanned 4 weeks with the first week being the design week, 2 1 week sprints for blockmesh and implementation, and 1 week for playtesting. During this level design project I was able to implement:

Game Engine:

Unreal Engine 5.0

Project Duration:

2 Weeks

Project Role:

Level Designer

Post-Mortem